Within AI, there were a few “breakthrough” moments after I thought that there wouldn’t be any breakthrough moments any more. After OpenAI’s GPT4 released, there was a period of around 6 months where I felt what we could get from AI kind of stagnated. But all in all I felt AI was a helpful tool, […]
Category Archives: ai
Prototype interfaces using AI, by Obra Studio
I am working on a new talk. I’d like to give it in several venues if I find interested parties. Here is the outline of the talk below: In this talk, I would like to present a workflow to prototype interfaces using AI. In this workflow, we are using prototypes to validate an idea; to […]
Claude and keeping context when interacting with an LLM
I’ve been experimenting with Claude lately. So far for me, it’s the most meaningful competitor to OpenAI’s ChatGPT. The software looks great and has all these neat little UX touches. Every time I use it I come back more impressed. The company behind it, Anthrophic, also seems to make conscious efforts to do AI “well”. […]
Deep thoughts on Figma’s AI features: where do we go from here?
At Config, I was particularly looking forward to what kind of AI features Figma would announce after acquiring Diagram. This blog is a deep thought piece and also a piece of criticism thinking through those features. It’s also a reflection of what design app features that venture into the realm of creation mean for a […]