I’m currently working on Bedrock 3, and I wanted to share some context about why I’m bringing this project back to life. Bedrock was a static site generator designed to create HTML/CSS prototypes, originally released in 2015 under an MIT license. We used it heavily at my previous design company, Mono. Bedrock 1 (2015) The […]
Bedrock 3: A design deliverable for the AI age
- Posted in bedrock build-in-public open-source